you can't save everybody
Player name: Snow
Contact:
- ♚ conriochted @ AIM
♚ halfbladekind @ Gmail
♚
Are you over 18: 02/22/89
Other characters: Minho @
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Character Information
Character Name: Derek Hale
Canon: Teen Wolf
Canon Point: 4x12 (canon updated from 3x10 & 3x24)
Is your character Dead, Undead or Alive: Alive
History: Guide, Derek

Personality:
And because of the error that he made in trusting a woman with a pretty face and words, he has intense trust issues. The only person that he did trust for the longest time was Laura. So despite his wish to have a pack again-- whether out of a sense of loneliness with a side of good intentions or just on a quest for power, as some may think, it doesn't matter-- he's a loner by choice most days. There are times where he'll seek out company, but it's either for his own means or rare and with a select few people. Interestingly enough, he doesn't tend to turn away people when they seek out him, though he's not exactly the most welcoming person when he's less inclined to have them around.
He's started to learn to trust again, but it's a slow process that gets a lot of setbacks in the form of other people. His trust issues are not something that will simply be resolved in one night, after all, but in his exhaustion it almost seems as if he's just... giving up. He tries to keep people just at arm's reach, if not further, but he's reached the point after a year, a year and a handful of months, that he simply doesn't seem like he wants to fight it anymore. Of course he still doesn't trust Peter, and he doesn't share every ounce of information sometimes, but he'll answer questions when asked and provide information when prompted.
His abrasiveness and anger and occasional violence, however, is largely in self defense and what he thinks is the safety of others. It's his way of reacting to things to keep himself safe, emotionally, mentally, and physically. He's not all posturing-- god, no-- but he does a lot of it to keep himself separate from others. It's how he keeps from getting burned again like he did before. And his anger is his anchor to his humanity, as rough and volatile as people may assume it would be. Coupled with his guilt, it helps him stay grounded, even if it winds up leaving him a little misguided at times. Blind with fury and/or grief, and all. It really doesn't help that he's bullheaded and stubborn, prone to tunnel vision.
The thing here, though, is that he's not all aggression. Not entirely. Derek has strange charisma (both dishonest and actual), and an interesting sense of humor that's a mix of dry wit and bitter, sardonic sarcasm. He's actually got sass, which can surprise a person. He's intelligent, despite the brute force that he packs a punch with, and it shows in his behavior outside of rough decisions and in his commentary. It's a depth not many people seem to realize he has, because he keeps them at a distance (a con, to his supposed pros of keeping himself and others safe with his distrust and distance). There are even times where he's immature, with his humor. Kind of an ass, even. To pretty much everyone, even people he has some amount of closeness to.
And that's something all together. He's gotten his pack together both out of a necessity to himself, to replace something he's lost, but he's also close to them. Maybe he doesn't trust them wholeheartedly like he should, but he has a companionship with them and after the events of the kanima he's starting to do better. Even with people that there was initially a great deal of distrust with, they share banter and witty exchanges. It's almost like they're his friends. And that's enough for him to be possessive and protective of them, in his strange way. While Scott turns away his offer of brotherhood, of pack and belonging, he still goes out of his way (and risks his life) to keep him safe. With Stiles, a human that he's constantly butting heads against, he turns his back on a threat to make sure that he's safe.
He's not all bark and no bite-- granted, he'll make threats a lot that he doesn't actively see through, but don't doubt for a second that he will bite if pushed to. It's proven when he literally does bite Victoria Argent so that he can save Scott's life.
Derek does care, in his own way. It's just hard for him to show it most times, because he's got so many layers of guilt and grief and anger holding it back. There's a potential there for him to be both a better alpha and a better person, and it's been showing up more and more recently. He just needs to find it and maintain it, rather than turn around and fuck it up. He needs to find the right path to take, and now he's got people that will help him discover it.
tl;dr, Derek Hale is a werewolf version of a moonpie. Just wrapped in leather and badassery and angst.*
- * these quotes brought to you by
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Items on your character at canon point: Mundane things: clothes, wallet, keys.
Abilities, Strengths and Weaknesses:
- ⁖ Alphas have the ability to give The Bite (TM), passing on lycanthropy (or killing the person they give it to, either or)
⁖ enhanced strength
⁖ enhanced speed, agility, and reflexes
⁖ enhanced senses (leads to being gr8 lie detectors, eavesdroppers, and trackers)
⁖ minor shapeshifting (as seen here, lord almighty what even), including sharp claws and fangs
⁖ enhanced healing
⁖ pain relieving
⁖ memory transference
Most of these are fairly self explanatory, given that they're the usual for werewolves. But Teen Wolf wolves have the unique ability of being able to take the pain of another living being unto themselves through touch. They can't heal them, or take the injuries, but they can at least alleviate pain so that their suffering is reduced. This has a varying effect on the wolf doing the pain relief, depending on the injury or illness. The weaker it is, the more it will simply be a soreness in the body, maybe lightheadedness. The greater it is, the more pain it will actually inflict, going so far as being capable of killing them. Alphas can even give up their status and revert to being Betas to restore their packmate's health using this method.
As for memory transference, a wolf may insert their claws in the back of another person's neck to share their memories with them. This can also go the other way (or even completely wipe out the memory!), but Derek's never done it before and it's actually fairly risky to do. In general this ability is hard to control, and dangerous even if you're not trying to pull the memories out of someone.
As stated above, Derek's mother, sister, and uncle all had the ability to shapeshift into more wolfish forms. It's possible that this is a hereditary ability, considering it also carries over to his cousin (?) Malia Tate. As of 4x12, Derek has been proven capable of the full shift with the same amount of control over it that his mother had, with the same human awareness that she had while shifted.
And then there's the cons of being a werewolf:
⁖ Wolfsbane (aconite, monkshood, etc) is poisonous to them, where silver is not. It can be used to kill them (slowly or quickly, depending on the dosage) via poisoning, cause hallucinations (even in humans when used right), knock their asses out, or drive them into a frenzy.
⁖ Mistletoe is also poisonous to them, as it is to humans. But unlike other poisons that they can work out of their systems more effectively, mistletoe is just about as deadly as wolfsbane is if used correctly.
⁖ Mountain ash (rowan) will bar their movements. When utilized with intent by a person with skill for it, or a spark of ""magic,"" it can be used in various forms (ash, foundation and woodwork in buildings, or just as a damn stick) to keep a werewolf from crossing over it. They cannot break ash circles or destroy any woodwork that utilizes mountain ash, leaving them effectively trapped.
⁖ Full moons (and the week or so prior to them) tend to make werewolves anxious, irritable, and amp up their hormones. Derek, however, appears to just... stay his default levels of irritable, and can resist the pull of the moon a whole hell of a lot better than the bitten wolves of Beacon Hills. Probably because he's already fucking grumpy.
⁖ Without an effective anchor to their humanity, rather than the instincts and impulses that come with being a wolf, a werewolf may succumb to their bloodlust. Derek's anchor is, as of present, his anger. It's actually a pretty damn effective anchor, given that his anger is a hearty fuel despite what others may think.
⁖ Hecatolite/Moonstone blocks out the light of the moon, which is not actually as great as it might sound. Because if contained in a space that utilizes hecatolite, they'll eventually be exposed to moonlight again. This actually amplifies the bloodlust and instincts in a werewolf, making them go essentially feral until the sun comes up. A lot can happen in that timeframe.
⁖ Their healing can be disrupted or slowed when the injuries are inflicted by an Alpha or by wolfsbane, or by another supernatural source. And if enough grievous injuries have been inflicted (or they get cut in half/decapitated), they're definitely not going to survive it.
⁖ Sufficient pain will keep them from effectively shifting or force them back to human form. Electricity is especially effective for this, as the Argents show while keeping a constant feed on Derek, Erica, and Boyd to keep them from changing. (Derek, however, at this point requires far more voltage than other wolves due to the torture that Kate put him through. He's tased by two tasers at the same time and is only briefly stopped before he rips out the darts and carries on as normal.)
